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Old Oct 03, 2007, 10:14 AM // 10:14   #201
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Mending whammos?!

Everyone blames mending whammo's...I haven't seen one in a good year+..
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Old Oct 03, 2007, 10:16 AM // 10:16   #202
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Originally Posted by X Cytherea X
this Bust(4) guy sums up exactly how i feel about the current state of RA. i feel your pain, man. i feel your pain.
Yeah, it was sooo much better when pathetic leavers could farm glad points in RA... Rings any bells?
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Old Oct 03, 2007, 10:42 AM // 10:42   #203
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Quote:
Originally Posted by Malice Black
Mending whammos?!

Everyone blames mending whammo's...I haven't seen one in a good year+..
I stopped when Factions came out
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Old Oct 03, 2007, 12:08 PM // 12:08   #204
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solutions are never simple, always have problems, but heres my solution anyway to maybe stop abuse of reporting in RA due to noobs, hax, shining ppl on etc

since most ppl seem to insist skill is most valuable in RA, then why not implement code into it that will force players with glad lvl 0-2 together, lvl 3-5, 5-7 and so on? at least that way you will know for sure you are playing with ppl of moreorless equal skill.

*waiting for inevitable stupid replies of "what if some drunk pinhead decides to join as an escape ranger and just run circles, or a geo ele that stands there using stone daggers to no effect blah blah?" and so and and so on as they do*

just like the common cold, there are too many different things that ease the problem, but nothing will ever solve it.....
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Old Oct 03, 2007, 02:06 PM // 14:06   #205
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Originally Posted by viscus
solutions are never simple, always have problems, but heres my solution anyway to maybe stop abuse of reporting in RA due to noobs, hax, shining ppl on etc

since most ppl seem to insist skill is most valuable in RA, then why not implement code into it that will force players with glad lvl 0-2 together, lvl 3-5, 5-7 and so on? at least that way you will know for sure you are playing with ppl of moreorless equal skill.

*waiting for inevitable stupid replies of "what if some drunk pinhead decides to join as an escape ranger and just run circles, or a geo ele that stands there using stone daggers to no effect blah blah?" and so and and so on as they do*

just like the common cold, there are too many different things that ease the problem, but nothing will ever solve it.....
That would be lovely, but it is already decided: RA was thrown to PvE. If you want to play solo, go to HvH. That's what they are pushing, and they don't really care if nobody likes their damn heroes, they have a vision...

Last edited by Vazze; Oct 03, 2007 at 11:35 PM // 23:35..
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Old Oct 03, 2007, 02:08 PM // 14:08   #206
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Quote:
Originally Posted by Malice Black
Mending whammos?!

Everyone blames mending whammo's...I haven't seen one in a good year+..
I gave RA another shot today. still fun.

During that i met:

1x Mending Wammo
1x Life Bond Wammo
1x Live Viraciously Wammo

I am expecting to see one of each maintained monk enchantement on wammo put to serious use.
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Old Oct 03, 2007, 02:43 PM // 14:43   #207
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Played some more AB last night and you can tell the /report functionality has been turned off. Multiple folks with bannable names that were compounding it with sexist/racist/ugly jokes. More then a handful of afkers and leavers.

Even if the /report didn't really "do" anything, I think the threat of it kept a lot of ugliness out of AB this past weekend.
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Old Oct 03, 2007, 03:45 PM // 15:45   #208
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Originally Posted by bobrath
Even if the /report didn't really "do" anything, I think the threat of it kept a lot of ugliness out of AB this past weekend.
Maybe thats the /report functions biggest strength though, as a detterent
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Old Oct 03, 2007, 10:11 PM // 22:11   #209
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Just to add another (positive) remark...

I was ABing all weekend (prob 40-50 matches total), and I didnt see a single leecher on our team. A few people were reported during the games, some obviously because people didn't like their builds etc, but the point is that generally only one person would report, which means that the report is ineffectual anyway and those people only bought themselves dhc points. I only saw one instance of a person being reported by multiple people, and that was on the other team so chances are it was an actual leecher since it was well into the game.

I was actually surprised that there wasnt more BS reporting going on, but people were actually behaving themselves. And for what its worth most of the people actually in the ABs were enjoying the new system

I'd just like to stress the "not a single leecher" part.. Even if you still loose matches to the inevitable idiots, atleast you arent loosing because half your team isnt there.
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Old Oct 04, 2007, 04:59 AM // 04:59   #210
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I am expecting to see one of each maintained monk enchantement on wammo put to serious use.
Succor wammo's are actually not that terrible. Of course, you rarely see them.

funniest Wammo I ever saw used -> [skill]Unyielding Aura[/skill]. go go go.
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Old Oct 04, 2007, 05:15 AM // 05:15   #211
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Originally Posted by freekedoutfish
I sympathise, but I think this comes down to the usual thing of "its better to be doing something, then nothing!"
That is bullshit! If doing something hurts the playerbase more than the thing you want to stop, then it is better to not do anything.
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Old Oct 04, 2007, 07:55 AM // 07:55   #212
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Originally Posted by Kashrlyyk
That is bullshit! If doing something hurts the playerbase more than the thing you want to stop, then it is better to not do anything.
This didn't hurt the "playerbase". This did hurt the leaver base. And leeching and leaving stopped during the report weekend.
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Old Oct 05, 2007, 01:15 AM // 01:15   #213
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Quote:
Originally Posted by viscus
solutions are never simple, always have problems, but heres my solution anyway to maybe stop abuse of reporting in RA due to noobs, hax, shining ppl on etc

since most ppl seem to insist skill is most valuable in RA, then why not implement code into it that will force players with glad lvl 0-2 together, lvl 3-5, 5-7 and so on? at least that way you will know for sure you are playing with ppl of moreorless equal skill.
i really don't think anet would do it, but that idea is actually kind of interesting.
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Old Oct 05, 2007, 01:51 AM // 01:51   #214
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Quote:
since most ppl seem to insist skill is most valuable in RA, then why not implement code into it that will force players with glad lvl 0-2 together, lvl 3-5, 5-7 and so on? at least that way you will know for sure you are playing with ppl of moreorless equal skill.
Playing with players of equal skill is the purpose of TA.

RA is fine staying random.
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Old Oct 05, 2007, 05:38 AM // 05:38   #215
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ok so i did some ra today from my break due to excessive uncontrollable raging.

so...

the beginning of my gaming i played monk. almost all my groups i had a 2 monk then 2 other char group( whom were always something like shutdown mesmer and debiliating shot ranger, or wamo + heal rit) so my groups didn't go to well. Alot of stalling... i think in 3 games it took me about 20 minutes to get through... big waste of time since i ended up dying somehow on round 4 i believe during that run. just a bunch of wasted time really... no one willing to leave, with /resign taking way to long. getting alot of rage when i would deliberately kill myself so that we could end the game, and about 2-3 stalemates... because no one would leave, worthless run...

then i played war it seemed all the monks disapeared, so my games generally consisted of me, a war or so and some others, always having somone in the team who would make the battle WAY more slow than it should have been. being called a noob many times for frenzying so i could die, being called a noob being the first one into battle, being called this , and that blah blah... u know how those go? where u do something, and the nub thinks its hella nub so he calls u noob and then tells u he has x amt of hours or so, and how u havnt learned nething from how many 10x hours to his u have, and then he puts u on ignore list when u finally start to argue to him urself? well i get some of those from ppl who rage at me for raging at ppl for wasting my time and making a game 8 or 12 minutes long instead of 30 seconds to acouple minutes.
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Old Oct 05, 2007, 05:39 AM // 05:39   #216
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Quote:
Originally Posted by Master Ketsu
Succor wammo's are actually not that terrible. Of course, you rarely see them.
i saw one of these too.
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Old Oct 05, 2007, 05:52 AM // 05:52   #217
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Originally Posted by MoldyRiceFrenzy
well i get some of those from ppl who rage at me for raging at ppl for wasting my time and making a game 8 or 12 minutes long instead of 30 seconds to acouple minutes.
Sounds like you want what you want and damn everyone else... no sympathy for you... 8 minutes too long... lol ok dont RA.
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Old Oct 05, 2007, 10:22 AM // 10:22   #218
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Originally Posted by Havre Fras
"Due to your cowardice or selfish conduct"? So i'm a coward if I leave after i've lost or if none of my team connects?

That description is a big pile of steaming shite!
And so is your reaction...it requires someone to report you to get minus points so if none of your team connects who is gonna report you?
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Old Oct 05, 2007, 12:02 PM // 12:02   #219
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Originally Posted by cthulhu reborn
And so is your reaction...it requires someone to report you to get minus points so if none of your team connects who is gonna report you?
Not quite, you also get 5 points for leaving too
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Old Oct 05, 2007, 04:53 PM // 16:53   #220
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Quote:
Originally Posted by viscus
since most ppl seem to insist skill is most valuable in RA, then why not implement code into it that will force players with glad lvl 0-2 together, lvl 3-5, 5-7 and so on? at least that way you will know for sure you are playing with ppl of moreorless equal skill.
huh, i think that's called team arenas


Quote:
Originally Posted by glountz
ToP PvPers shoukd be able to leave mending whammos when and where they want. They are above the PVE scrubs. They have a bigger e-peen, you know. That give them the right to piss off mending whammos. This Dishonor system screw their leaving-leeching-jackassing rights, earned from their hard work on the ladder.
My sarcasm meter is broken today but if they want to be elitist a55holes, they have TA/HA/GVG to bitch about it. If they want to RA, they must deal with it,why should RA be the same?

RA is supposed to be an introductory/experimental playground for the newcomers or some builds, not a place where you would expect to win 100% of the time, there are arenas for that.

So jumping in expecting a guaranteed win is stupid, that's the random factor. People like Bust (4) that just for the sake of QQ'ing enter the arena, deserve that temporary ban. You give your best, if is not enough you try again, if you want your team mates build's to be good, go to TA, that's it

Last edited by EinherjarMx; Oct 05, 2007 at 05:28 PM // 17:28..
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